ECI 519: Special Topics in DL&T: Interdisciplinary Game-Based Learning Design
This course offered the opportunity to work with students in the computer science department in a collaborative effort toward designing a digital tool for school use. While much of the course was online, we also attended six face-to-face classes. I also spent a lot of time in Raleigh meeting with my team at the Raulston Arboretum. The team created a game called, "PlantPlotter," an interactive game that affords students the opportunity to engage with the outdoors, while also participating in a fun gaming and learning experience using their mobile phones. My role on the team was as the education advisor and co-design manager. The computer science students did all the programming. Our game was intended for use by children in lower elementary grades.
I include the final research report, as well as the slide presentation we submitted with the report.